package com.neutech.maplestory.constant;

/**
 * 存放项目中的所有的常量
 */
public class Constant {
    /**
     * 游戏窗口的宽度
     */
    public static final int GAME_WIDTH = 1900;
    /**
     * 游戏窗口的高度
     */
    public static final int GAME_HEIGHT = 1000;
    /**
     * 游戏的标题
     */
    public static final String GAME_TITLE = "王牌班--MapleStory";

    /**
     * 图片路径的前缀
     */
    public static final String IMAGE_PATH_PRE = "com/neutech/maplestory/images/";
    /**
     * 图片路径的后缀
     */
    public static final String IMAGE_PATH_FIX= ".png";
    //英雄初始速度
    public static final int HERO_SPEED =5;
    //英雄初始跳跃速度
    public static final int INIT_JUMP_SPEED =60;

    //道具初始跳跃速度
    public static final int INIT_ITEM_SPEED =30;
}
